Freeflow – Where I’ve been all this time, and what I plan to do

I’m not here to apologize for anything. I’ve been very busy in the past few months and reviewing stuff here has become less of a priority. I probably would have forgotten this site existed if someone didn’t follow me recently. Continue reading


Freeflow – What’s on my mind right now?

Because of the recent election and my general ineptness at social media, I haven’t talked much online this week. The internet really isn’t the best place to speak my mind (much less here, to be perfectly honest), but perhaps archiving this sort of thing as a journal entry might help me feel better about things right now.

For the record, I’m not depressed. I’m just tired. Working with varying amounts of effort to get my schoolwork finished by the end of the semester, along with holiday planning and leisure time at my expense really takes it out of me. Being a low-energy person is tough, but perhaps there are just as many disadvantages to being completely social. I might never know unless I try, but I don’t feel like I have time.

It’s kind of taking a toll on my writing progress as well. I’ve tried picking up older projects to kill time while fighting both writer’s block and the Witch of Calculus, but not much has come to me recently. I did get a decent idea for a new project almost an hour ago, but I doubt I’ll be able to get it off the ground for a while.

It’s getting pretty difficult to finish other projects as well. Higurashi’s a great series, but I wish I could figure out how to fix my copy of Tatarigoroshi. Following the bookclubs over at Rokkenjima is feeling more like a hassle than anything right now, and that really doesn’t help things here.

My loyalty to both Kazamatsuri and Rokkenjima is fairly shaky right now, and it’s kinda been that way for a while. It’s not that I hate the people there or don’t care for what they do. Rather, I feel that some behaviors exhibited by the members and the topics we talk about there make me feel uncomfortable. Trust me when I say the election is one such example. Sometimes I feel it would be better to exercise my fandom for Key and 07th Expansion by myself, but part of me doesn’t want that. It’s fun to have people to relate to, but it’s not fun when some of those people want to talk about things you can’t relate to. Maybe I’m not really making sense to anyone here, but sometimes I prefer being alone. Other times I want to be part of a people that collective loves something that is virtuous, lovely, of good report and praiseworthy. That’s part of the reason I joined Kazamatsuri, and later Rokkenjima, in the first place.

Maybe there’s just something wrong with me, I don’t know. I feel like I’m kind of regressing back to how I was during my dual-credit classes in high school. The biggest difference between then and now is that I know what to look for and how to stop myself from exploding randomly, but anything can still happen. I don’t even know what’s going to come of this blog in the near future. For now, all I can say is that time will tell.

Maybe I should occupy myself with some holiday window shopping… ._.

A Message to the Universe

I felt compelled to write this really short story while I was finishing up community college. I think the exact reason was because there was a big festival happening outside, and I just felt kind of nervous to go. So I just sat there and poured out my thoughts and feelings at the time, and this was pretty much the result of that. Looking back on it now, I realize this kind of exemplifies my work in that particular year: cold in nature, but subtly trying to do more with what is presented. I’m not entirely sure I’ve grown out of that phase just yet, but I’m doing my best. For now, enjoy this small message to the universe.

Continue reading

Freeflow – What it means to be a Moeboy

So, a bit of context first: at the time of this post, I have been a member of the Key fan community known as Kazamatsuri for exactly one year. I felt the need to write a short speech about how the community has affected me this past year. What are about to read below is the finished product, after a little editing. To everyone who bore with me for this past year, I hope you can take something away from this. To everyone else, I hope we can become good friends within the next few years. Anyway, on to the speech! Continue reading

Wild ARMs 3 – Game Review


Something I’ve been observing over time is that there are eventual points in your life where you have to take risks. Sure, you could live under a rock and stay in your comfort zone for the rest of your life, but what’s the fun in that? Testing ourselves is how we grow as individuals, stretching our boundaries and taking advantage of our fullest potential. I feel this is a philosophy that applies to video games as well. The industry is a competitive field, where developers are willing to do anything to break creative barriers in order to provide an enjoyable, memorable experience. Continue reading

Freeflow – Making an Argument for Continuations and Sequels

We know what sequels are. For better or worse, they continue the original story or start fresh with similar themes. The former is a common grab for visual novel fans in the form of fandiscs and after stories. New routes that add to the pre-existing characters has always grabbed the hearts of many a reader, but some complain that continuations don’t carry the same message or are against the point of the original route. While it’s a justifiable claim, I don’t think that’s the point of a continuation. Continue reading

Fate/Hollow Ataraxia Original Soundtrack – Music Review

One of my favorite parts about the Fate series is the music. When I first read Fate/Stay Night, I was captivated by how well the pieces fit into the scenes presented, and how a good majority of them stood out from outside the game. Many talented composers have worked on the Fate series since then, but none of them really stand out as much as Fate/Stay Night Realta Nua’s soundtrack.

And Hollow Ataraxia’s soundtrack isn’t going to change my mind anytime soon. Continue reading

School Days Original Soundtrack – Music Review


Never in my life have I been so repulsed by any intellectual property more than School Days. Even the concept sounds distasteful: a high school student goes around and forces himself onto two different girls, more often than not getting his bloody, fatal comeuppance at the end of a route. Some people argue that it is an interesting look into the consequences of living without morals, but from a personal standpoint it sounds so disgusting and immoral that I can’t help but wonder what went into the thought process behind this piece of controversial garbage.

So why am I reviewing the soundtrack? Because I like to think of music as a separate element from the whole complete package that, if executed well, can stand on its own. But how does School Days’ soundtrack actually fare? Continue reading

Princess Evangile Original Soundtrack – Music Review

CoversWhen I first heard about Princess Evangile, I thought it was a pretty interesting concept: a guy gets roped into an super fancy religious all-girls school and has to convince them that men aren’t all that bad. The demo was enough to satisfy my curiosity about the novel, as the execution seemed rather ridiculous and I felt the demo was a bit too long for its own good. But if there’s anything that stuck with me throughout the demo, it was the music. One search led to another, and I can say that Princess Evangile has an exceptional soundtrack. Continue reading

200% Mixed Juice – Game Review

Let’s face it, the JRPG is a stickler for tradition. Gameplay that isn’t broken is not worth fixing to some developers, and it’s difficult for JRPGs to bring enough to the table to distinguish themselves from their competitors. Nevertheless, it’s still a popular genre in Japan, due to big-name series like Dragon Quest and Final Fantasy, and the turn-based battle system is a staple mechanic for the genre. The nostalgia factor for such a system seems to be the motivation for many retro revivals of the classic JRPG. Likewise, 200% Mixed Juice seems to take heavy inspiration from RPGs dating back to the Famicom/NES days. Continue reading